[[外交への変更(DIPLOMACY CHANGES)>manual_hod_DIPLOMACY_CHANGES]] ← → [[予算への変更(BUDGET CHANGES)>manual_hod_BUDGET_CHANGES]]

*工業への変更 [#r4ba61e0]
翻訳中

工場は原材料を同一ステートで生産している状態にある時、関連産業の促進により処理能力へのボーナスを得ます。

例えば、鉄と石炭を生産するステートは製鉄所のための理想的な場所です。
そしてそれは重火器工場と自動車工場を建設するのにも良い場所であり、最終的には戦車工場を建設する事も出来るでしょう。

工場で使用するすべての原材料が地元で生産されるならば、このボーナスは最高25%になります。

以下翻訳中

[[外交への変更(DIPLOMACY CHANGES)>manual_hod_DIPLOMACY_CHANGES]] ← → [[予算への変更(BUDGET CHANGES)>manual_hod_BUDGET_CHANGES]]
[[マニュアル和訳]]

*Industry Changes [#o4be719c]
Factories now get a Throughput bonus when built in a state that produces their input goods, which encourages clusters of related industry.

So, for example, a state that produces Iron and Coal is an ideal place for a Steel mill, which is then a good spot for Artillery and Car factories, and eventually Tanks can be built there.

This bonus can be up to 25% if all the factory’s inputs are produced locally.

For basic factories the bonus is evenly split between input types, but for the more advanced factories which use both manufactured goods and raw materials the bonus is weighted towards the manufactured goods.

Additionally, Steel and Lumber mills are no longer limited to states that produce their input goods.

Another change with factories is they are now able to scale back production before
firing workers if they are not making a profit.

By cutting back they can make it through brief periods of non-profitability without causing mass unemployment, which may cause workers to move away or find another job.


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