台帳(THE LEDGER)より

マルチプレイ(MULTIPLAYER)

※最低限の情報が分かるように仮に英文のまま転載しておきます。
※自分で必要なところだけ超仮訳を付けておきました。意訳なので気になる人は直して下さいな。

マルチプレイを始める(Starting a Multiplayer Game)

Starting a Multiplayer game is not much different from starting a Single-Player game.
Once you have clicked on the Multiplayer button in the Main Game Menu, you
will come to a screen with various options for connecting with Multiplayer opponents.
Victoria 2 supports Multiplayer games with as many as 32 players, though for practical
purposes you can only have this many players on a LAN. Games played over the Internet
are best limited to a dozen or fewer.

マルチプレイを開始するのは、シングルプレイを開始するのとさほど変わりません。メインメニューのマルチプレイヤーボタンを押すと、マルチプレイヤー画面に入れます。ビクトリア2では最大32人のマルチプレイヤーに対応します。(以下略)

One player must always serve as the Host. The other players will be Clients. An ideal
Host is the player with the highest speed and most reliable Internet connection. Due to
the amount of data transmitted during a Multiplayer game, it is not practical to play over
a conventional dial-up modem.

一人のプレイヤーは常にホストになります。他のプレイヤーはクライアントになります。ホストのプレイヤーには最も高速なインターネット接続が必要です。ダイヤルアップ接続でのプレイは難しいでしょう。

必要条件(Preliminary Requirements)

Before launching the game, each player should ensure that his system is set up to
receive and transmit data. Many computers are set up so that Clients will not need
to change any settings. However, firewall systems may block game transmissions, so an
exception to the firewall rules will need to be made to play Multiplayer. Many people
may want to play on a computer that is behind a router. Most routers include firewalls,
which can also interfere with the game. A Host that is behind a router will almost
certainly need to enable port-forwarding to establish a connection with the Clients.
Victoria 2 uses ports 1630-1635 and the UDP transfer protocol (or, if you’re using
the Metaserver, you will probably be asked to use port 1639 – check the Forum to
be sure).

ゲームを始める前に、それぞれのシステムがインターネットを通してデータ通信をできることを確認しましょう。クライアントのコンピューターは、ほとんどの場合、セッティングを変更する必要はありません。ただし、ファイヤウォールは通信をブロックするので、例外ルールを作成する必要があります。ほとんどのプレイヤーは、ルータ越しの環境でプレイしたいでしょう。ほとんどのルーターはファイヤウォールを内蔵しているのでゲームの妨げになります。ルータ越しの環境にあるホストは、クライアントと通信するためポートフォワードの設定が必要です。ヴィクトリア2はUDPのポート番号1630-1635を使用します。また、メタサーバーによるアクセスを使う場合には、ポート番号1639も使用します。

※訳者メモ:ホストは設定必要。クライアントは設定必要ないっぽい?

You may need to ensure your firewall software permits Victoria 2 to access the
Internet, and that port-forwarding is enabled on your router, if applicable. Due to the
huge variety of software and hardware, we cannot provide comprehensive instructions
on how to do this with your specific setup. For legal and practical reasons, we also
cannot automate this process. Please refer to your router and firewall user guides to
determine how to meet these requirements.

If you will be playing a game where players will connect directly over the Internet
without using Paradox’s free “Metaserver” matchmaking service, the Host will also need
to determine his computer’s current IP address and communicate this to the Clients.

パラドックスによる”メタサーバー”によるマッチメイキングサービスを使わないのであれば、ホストは自分のIPアドレスを公開する必要があります。

マルチプレイの開始画面(Multiplayer Start Interface)

When you first click Multiplayer from the Main Game Menu, you will see the
Multiplayer Start Interface. First, you should type your Player Name into the
entry field – this is the name other players will know you by.

Hosting

To Host a game, select the “Host”
button. This allows you to Host
either by a LAN or by direct Internet
communication.'' You may have to
configure your firewall, or specifically
open ports in order to do this
properly. Visit the Paradox Forum for
assistance with this.
You will be asked to choose a name
for your game session. Then, click
“Host” again inside that interface, and
you will be taken to the Multiplayer
Lobby, where you will wait for the
other players to arrive.

ゲームのホストになるには「host」ボタンを押してください。これはLANにおるプレイと、インターネット直結によるプレイによるプレイです。ファイヤウォール、ポートの設定を予めしておく必要があります。名前を入力して画面の「host」ボタンを押すと、マルチプレイヤーロビーに導かれます。あなたは他のプレイヤーの到着を待つことになります。

Joining a LAN Game

To join a LAN game, first click the “Scan” button on the current interface. The Host’s
game should appear in the list box at the top of the menu. Highlight the name, and
click on “Join LAN Game.” This will take you to the Multiplayer Lobby.

Joining an Internet Game

If you will be connecting to a Host directly over the Internet, click on “Join Internet
Game,” and you will be asked to enter the Host’s IP address, which he should have
supplied to you before play. Once you have done so, the computer will attempt to
establish a connection with the Host, and you will be taken to the Multiplayer Lobby. If
it cannot find it, wait a moment and try again, or contact the Host for more instructions.

インターネットのホストに直接接続するには、「Join Internet Game」をクリックして、ホストのIPアドレスを入力して下さい。
IPアドレスはプレイする前に教えて貰って下さい。ホストへの接続に成功したら、マルチプレイヤーロビーに到着します。

Multiplayer Lobby

The Multiplayer Lobby is where players assemble before starting a Multiplayer game.
All players have to be present and must choose a country to play before the game
can start. This is controlled by the Host.
The Lobby is very similar to the screen you see when selecting a country for Single
Player play. The panel on the left shows the same options for Bookmarked games or
Saved games. In the middle is the map, showing the current world situation and what
countries can be selected. On the right is a panel where each player’s name and flag will
show up as new players arrive in the Lobby.

マルチプレイヤーロビーは、マルチプレイを開始する前に集まる場所です。すべてのプレイヤーが出席して
プレイを開始する前に国を選ぶ必要があります。これはホストによってコントロールされます。
ロビーはシングルプレイヤーで国を選ぶ画面に似ています。(以下略)

If you are resuming a saved game, the Host should load the save first. The file will be
loaded into the Host’s computer, compressed, and then sent to each of the Clients’
computers. Each Client will unpack and load the saved game, so that everybody has
the same information at the outset. This process may take a few minutes, depending
on Internet connection speeds. All players must have the save loaded before the game
can begin.

ゲームを再開するには、まずホストがセーブを読み込みます。このファイルはホストのコンピューターに保存されていて、圧縮されて、それぞれのクライアントに送られます。クライアントは展開してセーブデータを読み同じ情報を受け取ります。この処理は数分かかり、インターネットの接続スピードが必要です。すべてのプレイヤーはゲーム開始前にセーブを読み込む必要があります。

When you pick a country, the flag next to your name will change to that country’s flag.
This operates the same as the Single Player selection interface.

国を選ぶと、プレイヤーの名前は国旗に変わります。この操作はシングルプレイヤーと同じです。

Victoria 2 supports cooperative play, so two or more players may pick the same country.
You’ll have to work it out among yourselves who is to control what. It’s also polite to have
an agreement beforehand that more than one player will play that country. Otherwise,
showing up in another player’s country can be considered rude. With proper planning,
cooperative play can take much of the pressure off the players, and allow for a very fun
gaming experience!

ヴィクトリア2では、協力プレイも可能です。二人以上が同じ国を選択すると、一緒に操作することになります。(ここらへんかなり適当、以下略)

You may chat with other players in the Lobby by clicking on the text box at the bottomleft
of the screen, typing your message, and hitting the Enter key on your keyboard. All
players in the Lobby at that time will be able to see it. Private chat is only available inside
the game, though many players will have alternate means of communicating privately
outside of the game.

他のプレイヤーとのチャットも可能です。ロビーのチャットボックスに文字を入力すると、他のロビーのプレイヤーもそれを読むことができます。プレイベートチャットはゲーム内のみで可能です。なお、多くのプレイヤーはそれぞれの理由で、ゲーム外の手段で
プライベートなやり取りをしています。

※メモ:どうやら日本語入力はできないっぽいです

Once every player has selected a country, the Host’s “Play” button will highlight in gold,
indicating play can begin. It is customary for the Host to confirm through chat that
everybody is ready. Then, by clicking the “Play” button, the Host initiates the game.
All players will see the game begin to load, and a window in the middle of the screen
will show the process of each player being accepted into the game. Everything is
paused, naturally. As players are confirmed ready inside the game, each player’s flag
will highlight, indicating they are ready to play. The Host can then click “Start” and the
game will begin.

すべてのプレイヤーが国を選んだら、ホストの「プレイ」ボタンが金に光ります。
ホストはクライアントのプレイヤーに準備ができているか確認しましょう。(以下略)

Metaserver

Paradox Interactive maintains a Multiplayer matching service for registered owners
of Victoria 2. When you register your copy of the game, you will be asked if you
also want to register for the Metaserver. It takes only a minute or two to go through
the steps, create a username and password, and begin using the Metaserver. There is
no fee.
Once you have registered, click the “Metaserver” button from the Connection Types
password. You will arrive in the Metaserver’s main chat lobby, where you will see a
full listing of all the other players who are online and who might want to join a game.
Make sure you’re set to use Port 1639 with the Metaserver.
When you’ve found a few players willing to join a game, you may create a separate
chat channel where you can discuss the details of Hosting and other items. Once
everything is arranged, the person selected to Host will click the “Create Game”
button to launch the game’s Multiplayer Lobby. The other players will see the new
game listed, and can then join it.
Because this is a free and public worldwide service that may be used by people of all
ages, we ask that you remain polite and respectful of all other members when using
the Metaserver. It is considered impolite to use inappropriate or vulgar language,
and etiquette suggests that you not join a listed game without first discussing your
intentions with the Host.
Once players have selected their countries using the same process as detailed for the
Multiplayer Lobby earlier, the Host will click “Play” to start the game. The Metaserver
will ensure that all players are correctly connected, and then will hand off the game
to the Host. From that point forward, play will continue just as any other Multiplayer
game would.

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Last-modified: 2010-11-17 (水) 03:46:16 (3136d)